Simon Long on Designing the Raspberry Pi Desktop @Raspberry_Pi #PiDay #RaspberryPi
via RaspberryPi.org
It was almost exactly four years ago when I was offered the chance to work at Raspberry Pi. I knew all the team very well, but I’d had hardly any involvement with the Pi itself, and wasn’t all that sure what they would want me to do; at that time, I was working as the manager of a software team, with no experience of hardware design. Fortunately, this was when software had started to move up the list of priorities at Raspberry Pi.
Eben and I sat down on my first day and played with the vanilla LXDE desktop environment in Raspbian for 15 minutes or so, and he then asked me the fateful question: “So — do you think you can make it better?” With rather more confidence than I felt, I replied: “Of course!” I then spent the next week wondering just how long it was going to take before I was found out to be an impostor and shown the door.
To be fair, user interface design was something of which I had a lot of experience — I spent the first ten years of my career designing and implementing the user interfaces for a wide range of products, from mobile phones to medical equipment, so I knew what a good user interface was like. I could even see what changes needed to be made to transform the LXDE environment into one. But I didn’t have a clue how to do it — I’d barely used Linux, never mind programmed for it… As I said above, that was four years ago, and I’ve been hacking the Pi desktop from that day on.
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