Early Japanese Animations: The Origins of Anime (1917 to 1931) #ArtTuesday
Via open culture
Japanese animation, AKA anime, might be filled with large-eyed maidens, way cool robots, and large-eyed, way cool maiden/robot hybrids, but it often shows a level of daring, complexity and creativity not typically found in American mainstream animation. And the form has spawned some clear masterpieces from Katsuhiro Otomo’s Akira to Mamoru Oishii’s Ghost in the Shell to pretty much everything that Hayao Miyazaki has ever done.
Anime has a far longer history than you might think; in fact, it was at the vanguard of Japan’s furious attempts to modernize in the early 20th century. The oldest surviving example of Japanese animation, Namakura Gatana (Blunt Sword), dates back to 1917, though much of the earliest animated movies were lost following a massive earthquake in Tokyo in 1923. As with much of Japan’s cultural output in the first decades of the 20th Century, animation from this time shows artists trying to incorporate traditional stories and motifs in a new modern form.
Above is Oira no Yaku (Our Baseball Game) from 1931, which shows rabbits squaring off against tanukis (raccoon dogs) in a game of baseball. The short is a basic slapstick comedy elegantly told with clean, simple lines. Rabbits and tanukis are mainstays of Japanese folklore, though they are seen here playing a sport that was introduced to the country in the 1870s. Like most silent Japanese movies, this film made use of a benshi – a performer who would stand by the movie screen and narrate the movie. In the old days, audiences were drawn to the benshi, not the movie. Akira Kurosawa’s elder brother was a popular benshi who, like a number of despondent benshis, committed suicide when the popularity of sound cinema rendered his job obsolete.