Nintendo Does Sony, Better Than Sony
Fans of game consoles from the golden era of TV game appliances have been in for a treat over the past couple of years, and a slew of official reboots of the stars of the past have reached the market. These so-called “classic” consoles closely follow the styling of the originals, but under the hood they pack modern hardware running an emulator to play a selection of games from ROM. Since with a bit of hacking they can thus run more than just the supplied emulator, people have managed to use them to emulator completely different consoles. Even then, it’s unexpected to find that a PlayStation emulator on a Super Nintendo Classic runs PlayStation games better than the same emulator built in to Sony’s own PlayStation Classic console.
The feat from [8 Bit Flashback] is achieved despite both machines having near-identical hardware specifications based upon the Allwinner R16 system-on-chip. The Nintendo provides smoother action and more responsive controls, making for a far superior gaming experience. How is this achieved? The most significant difference is that the SNES Classic had the RetroArch front end installed upon it, which may have lent some optimisations and tweaks to make the system more efficient.
Readers with an eye for unusual consoles may remember another Nintendo/Sony hybrid, the ill-fated early-1990s prototype SNES with a CD-ROM which was the first machine to bear the name “PlayStation” (or “Play Station” as it was sometimes styled, leading Sony marketeers to be hot on writers using a space between the words a few years later).
Via /r/nottheonion.
from Hackaday http://bit.ly/2AeusiM
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