10+ years of Apple and Mobile Gaming – Why do developers still prefer the App Store?

Remember Angry Birds? Doodle Jump? Temple Run? Around this time, after the App Store launched in 2008, the iPhones suddenly became the biggest portable gaming device in the world. Bigger than gaming giant Nintendo. This changed the world of games forever. Realising the scale of mobile gaming and its potential, so many easy to play mobile games hit millions of downloads making millions of dollars for tons of indie game developers. Even if the movement started more than 10 years ago, Apple occupies a highly important place making major strides in hardware, software and most importantly, the ecosystem. While we talk a lot about what Apple does in Hardware and Software, I was invited to the headquarters in Delhi to have a visit with the ecosystem players, to get to know the people behind these hit games. What kind of a role has Apple played in nurturing this ecosystem and why do these developers still prefer the App Store? Let’s find out. First and foremost, let’s talk about console quality gaming on phones. Yes, this is not a marketing slogan anymore, literally you can find games that are as rich as console games and there is a very important reason why ...

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