Tales of Maj'Eyal 1.2.4 released, Available for Linux platform
Tales of Maj'Eyal 1.2.4 released, Available for Linux platform
Tales of Maj’Eyal (ToME) is a free, open source roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers. With a modern graphical and customisable interface, intuitive mouse control, streamlined mechanics and deep, challenging combat, Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.Release highlights:
- Important bugfixes
- Many new player doll images
- Many new toys for addon makers
- New lore
- Compatibility update for the upcoming Ashes of Urh'Rok expansion !
Expanded changelist:
- Respec is possible in the Eidolon plane, like in town
- New lore to be found in Tannen's tower
- New gfx effect for Darkest Light
- Callbacks now work for items too, they trigger by default when worn, but can be forced to trigger even when not by setting carrier_callbacks = true on the item
- New awesome corona gxf effect
- Living Lightning and Caustic Golem have some gfx effect now
- Races can define "_forbid_start_override" to not be subjected to archmages/chronomancers/.. different starting zones
- Resources regen on hit cant happen on yourself
- Fixed the tooth of the mouth rarity
- Artifact sword, tridents, maces, daggers (plus a few more) added to player dolls
- New callbacks: callbackOnSummonDeath, callbackOnRun, callbackOnBlock, callbackOnTalentDisturbed, callbackOnTemporaryEffect
- New actor:talentDialog method to spawn a blocking dialog in a talent
- Disabled the animated background on the main menu, it was always lagging behind in terms of prettiness
- New FontPackages engine class, lets easily define and switch "themes" of fonts
- Switched to a new default font, the previous one is still available in the GameOptions as the "web" one
- Custom made tiles can now be used (by donators), simply follow the howto in the birth dialog
- Fixed Frenzy killing the user
- Lore can now have a template=true field that shows it must be processed first
- Status effects in tooltips will show charges, if any
- New hooks "Zone:loadEvents" and "Boot:loadBackground"
- GameState:findEventGridRadius also returns the center of the grids
- Wraithform is now instant, takes less vim and provides better bonuses to armour and defence
- Fixed escort quests to correctly gran mental saves
- Combat:attackTargetWith also returns damage
- Addons can add a new splashscreen by having a special boot-screen folder
- Losgoroth are enemies to all
- Particle effects attached to an entity can be translated
- Building map generator can have margins now
- Addons can now be bundled into packages containing multiple ones
- Block effect can have custom handlers
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